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-- Copyright (C) Yichun Zhang (agentzh)


local ffi = require "ffi"
local ffi_new = ffi.new
local ffi_sizeof = ffi.sizeof
local ffi_cast = ffi.cast
local ffi_fill = ffi.fill
local ngx_now = ngx.now
local uintptr_t = ffi.typeof("uintptr_t")
local setmetatable = setmetatable
local tonumber = tonumber
local type = type
local new_tab
do
    local ok
    ok, new_tab = pcall(require, "table.new")
    if not ok then
        new_tab = function(narr, nrec) return {} end
    end
end


if string.find(jit.version, " 2.0", 1, true) then
    ngx.log(ngx.ALERT, "use of lua-resty-lrucache with LuaJIT 2.0 is ",
                       "not recommended; use LuaJIT 2.1+ instead")
end


local ok, tb_clear = pcall(require, "table.clear")
if not ok then
    local pairs = pairs
    tb_clear = function (tab)
        for k, _ in pairs(tab) do
            tab[k] = nil
        end
    end
end


-- queue data types
--
-- this queue is a double-ended queue and the first node
-- is reserved for the queue itself.
-- the implementation is mostly borrowed from nginx's ngx_queue_t data
-- structure.

ffi.cdef[[
    typedef struct lrucache_queue_s  lrucache_queue_t;
    struct lrucache_queue_s {
        double             expire;  /* in seconds */
        lrucache_queue_t  *prev;
        lrucache_queue_t  *next;
        uint32_t           user_flags;
    };
]]

local queue_arr_type = ffi.typeof("lrucache_queue_t[?]")
local queue_type = ffi.typeof("lrucache_queue_t")
local NULL = ffi.null


-- queue utility functions

local function queue_insert_tail(h, x)
    local last = h[0].prev
    x.prev = last
    last.next = x
    x.next = h
    h[0].prev = x
end


local function queue_init(size)
    if not size then
        size = 0
    end
    local q = ffi_new(queue_arr_type, size + 1)
    ffi_fill(q, ffi_sizeof(queue_type, size + 1), 0)

    if size == 0 then
        q[0].prev = q
        q[0].next = q

    else
        local prev = q[0]
        for i = 1, size do
          local e = q + i
          e.user_flags = 0
          prev.next = e
          e.prev = prev
          prev = e
        end

        local last = q[size]
        last.next = q
        q[0].prev = last
    end

    return q
end


local function queue_is_empty(q)
    -- print("q: ", tostring(q), "q.prev: ", tostring(q), ": ", q == q.prev)
    return q == q[0].prev
end


local function queue_remove(x)
    local prev = x.prev
    local next = x.next

    next.prev = prev
    prev.next = next

    -- for debugging purpose only:
    x.prev = NULL
    x.next = NULL
end


local function queue_insert_head(h, x)
    x.next = h[0].next
    x.next.prev = x
    x.prev = h
    h[0].next = x
end


local function queue_last(h)
    return h[0].prev
end


local function queue_head(h)
    return h[0].next
end


-- true module stuffs

local _M = {
    _VERSION = '0.13'
}
local mt = { __index = _M }


local function ptr2num(ptr)
    local v = tonumber(ffi_cast(uintptr_t, ptr))
    return v
end


function _M.new(size)
    if size < 1 then
        return nil, "size too small"
    end

    local self = {
        hasht = {},
        free_queue = queue_init(size),
        cache_queue = queue_init(),
        key2node = {},
        node2key = {},
        num_items = 0,
        max_items = size,
    }
    setmetatable(self, mt)
    return self
end


function _M.count(self)
    return self.num_items
end


function _M.capacity(self)
    return self.max_items
end


function _M.get(self, key)
    local hasht = self.hasht
    local val = hasht[key]
    if val == nil then
        return nil
    end

    local node = self.key2node[key]

    -- print(key, ": moving node ", tostring(node), " to cache queue head")
    local cache_queue = self.cache_queue
    queue_remove(node)
    queue_insert_head(cache_queue, node)

    if node.expire >= 0 and node.expire < ngx_now() then
        -- print("expired: ", node.expire, " > ", ngx_now())
        return nil, val, node.user_flags
    end

    return val, nil, node.user_flags
end


function _M.delete(self, key)
    self.hasht[key] = nil

    local key2node = self.key2node
    local node = key2node[key]

    if not node then
        return false
    end

    key2node[key] = nil
    self.node2key[ptr2num(node)] = nil

    queue_remove(node)
    queue_insert_tail(self.free_queue, node)
    self.num_items = self.num_items - 1
    return true
end


function _M.set(self, key, value, ttl, flags)
    local hasht = self.hasht
    hasht[key] = value

    local key2node = self.key2node
    local node = key2node[key]
    if not node then
        local free_queue = self.free_queue
        local node2key = self.node2key

        if queue_is_empty(free_queue) then
            -- evict the least recently used key
            -- assert(not queue_is_empty(self.cache_queue))
            node = queue_last(self.cache_queue)

            local oldkey = node2key[ptr2num(node)]
            -- print(key, ": evicting oldkey: ", oldkey, ", oldnode: ",
            --         tostring(node))
            if oldkey then
                hasht[oldkey] = nil
                key2node[oldkey] = nil
            end

        else
            -- take a free queue node
            node = queue_head(free_queue)
            -- only add count if we are not evicting
            self.num_items = self.num_items + 1
            -- print(key, ": get a new free node: ", tostring(node))
        end

        node2key[ptr2num(node)] = key
        key2node[key] = node
    end

    queue_remove(node)
    queue_insert_head(self.cache_queue, node)

    if ttl then
        node.expire = ngx_now() + ttl
    else
        node.expire = -1
    end

    if type(flags) == "number" and flags >= 0 then
        node.user_flags = flags

    else
        node.user_flags = 0
    end
end


function _M.get_keys(self, max_count, res)
    if not max_count or max_count == 0 then
        max_count = self.num_items
    end

    if not res then
        res = new_tab(max_count + 1, 0) -- + 1 for trailing hole
    end

    local cache_queue = self.cache_queue
    local node2key = self.node2key

    local i = 0
    local node = queue_head(cache_queue)

    while node ~= cache_queue do
        if i >= max_count then
            break
        end

        i = i + 1
        res[i] = node2key[ptr2num(node)]
        node = node.next
    end

    res[i + 1] = nil

    return res
end


function _M.flush_all(self)
    tb_clear(self.hasht)
    tb_clear(self.node2key)
    tb_clear(self.key2node)

    self.num_items = 0

    local cache_queue = self.cache_queue
    local free_queue = self.free_queue

    -- splice the cache_queue into free_queue
    if not queue_is_empty(cache_queue) then
        local free_head = free_queue[0]
        local free_last = free_head.prev

        local cache_head = cache_queue[0]
        local cache_first = cache_head.next
        local cache_last = cache_head.prev

        free_last.next = cache_first
        cache_first.prev = free_last

        cache_last.next = free_head
        free_head.prev = cache_last

        cache_head.next = cache_queue
        cache_head.prev = cache_queue
    end
end


return _M

Filemanager

Name Type Size Permission Actions
core Folder 0755
dns Folder 0755
limit Folder 0755
lrucache Folder 0755
template Folder 0755
upstream Folder 0755
websocket Folder 0755
aes.lua File 9.24 KB 0644
cookie.lua File 5.55 KB 0644
core.lua File 710 B 0644
http.lua File 28.99 KB 0644
http_headers.lua File 1.12 KB 0644
lock.lua File 4.58 KB 0644
lrucache.lua File 6.95 KB 0644
md5.lua File 1.19 KB 0644
random.lua File 616 B 0644
sha.lua File 236 B 0644
sha1.lua File 1.16 KB 0644
sha224.lua File 1.02 KB 0644
sha256.lua File 1.19 KB 0644
sha384.lua File 1.02 KB 0644
sha512.lua File 1.33 KB 0644
shell.lua File 4.88 KB 0644
signal.lua File 3.04 KB 0644
string.lua File 887 B 0644
template.lua File 22.69 KB 0644