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// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
*******************************************************************************
*   Copyright (C) 2010-2012,2014, International Business Machines
*   Corporation and others.  All Rights Reserved.
*******************************************************************************
*   file name:  stringtriebuilder.h
*   encoding:   UTF-8
*   tab size:   8 (not used)
*   indentation:4
*
*   created on: 2010dec24
*   created by: Markus W. Scherer
*/

#ifndef __STRINGTRIEBUILDER_H__
#define __STRINGTRIEBUILDER_H__

#include "unicode/utypes.h"

#if U_SHOW_CPLUSPLUS_API

#include "unicode/uobject.h"

/**
 * \file
 * \brief C++ API: Builder API for trie builders
 */

// Forward declaration.
/// \cond
struct UHashtable;
typedef struct UHashtable UHashtable;
/// \endcond

/**
 * Build options for BytesTrieBuilder and CharsTrieBuilder.
 * @stable ICU 4.8
 */
enum UStringTrieBuildOption {
    /**
     * Builds a trie quickly.
     * @stable ICU 4.8
     */
    USTRINGTRIE_BUILD_FAST,
    /**
     * Builds a trie more slowly, attempting to generate
     * a shorter but equivalent serialization.
     * This build option also uses more memory.
     *
     * This option can be effective when many integer values are the same
     * and string/byte sequence suffixes can be shared.
     * Runtime speed is not expected to improve.
     * @stable ICU 4.8
     */
    USTRINGTRIE_BUILD_SMALL
};

U_NAMESPACE_BEGIN

/**
 * Base class for string trie builder classes.
 *
 * This class is not intended for public subclassing.
 * @stable ICU 4.8
 */
class U_COMMON_API StringTrieBuilder : public UObject {
public:
#ifndef U_HIDE_INTERNAL_API
    /** @internal */
    static int32_t hashNode(const void *node);
    /** @internal */
    static UBool equalNodes(const void *left, const void *right);
#endif  /* U_HIDE_INTERNAL_API */

protected:
    // Do not enclose the protected default constructor with #ifndef U_HIDE_INTERNAL_API
    // or else the compiler will create a public default constructor.
    /** @internal */
    StringTrieBuilder();
    /** @internal */
    virtual ~StringTrieBuilder();

#ifndef U_HIDE_INTERNAL_API
    /** @internal */
    void createCompactBuilder(int32_t sizeGuess, UErrorCode &errorCode);
    /** @internal */
    void deleteCompactBuilder();

    /** @internal */
    void build(UStringTrieBuildOption buildOption, int32_t elementsLength, UErrorCode &errorCode);

    /** @internal */
    int32_t writeNode(int32_t start, int32_t limit, int32_t unitIndex);
    /** @internal */
    int32_t writeBranchSubNode(int32_t start, int32_t limit, int32_t unitIndex, int32_t length);
#endif  /* U_HIDE_INTERNAL_API */

    class Node;

#ifndef U_HIDE_INTERNAL_API
    /** @internal */
    Node *makeNode(int32_t start, int32_t limit, int32_t unitIndex, UErrorCode &errorCode);
    /** @internal */
    Node *makeBranchSubNode(int32_t start, int32_t limit, int32_t unitIndex,
                            int32_t length, UErrorCode &errorCode);
#endif  /* U_HIDE_INTERNAL_API */

    /** @internal */
    virtual int32_t getElementStringLength(int32_t i) const = 0;
    /** @internal */
    virtual char16_t getElementUnit(int32_t i, int32_t unitIndex) const = 0;
    /** @internal */
    virtual int32_t getElementValue(int32_t i) const = 0;

    // Finds the first unit index after this one where
    // the first and last element have different units again.
    /** @internal */
    virtual int32_t getLimitOfLinearMatch(int32_t first, int32_t last, int32_t unitIndex) const = 0;

    // Number of different units at unitIndex.
    /** @internal */
    virtual int32_t countElementUnits(int32_t start, int32_t limit, int32_t unitIndex) const = 0;
    /** @internal */
    virtual int32_t skipElementsBySomeUnits(int32_t i, int32_t unitIndex, int32_t count) const = 0;
    /** @internal */
    virtual int32_t indexOfElementWithNextUnit(int32_t i, int32_t unitIndex, char16_t unit) const = 0;

    /** @internal */
    virtual UBool matchNodesCanHaveValues() const = 0;

    /** @internal */
    virtual int32_t getMaxBranchLinearSubNodeLength() const = 0;
    /** @internal */
    virtual int32_t getMinLinearMatch() const = 0;
    /** @internal */
    virtual int32_t getMaxLinearMatchLength() const = 0;

#ifndef U_HIDE_INTERNAL_API
    // max(BytesTrie::kMaxBranchLinearSubNodeLength, UCharsTrie::kMaxBranchLinearSubNodeLength).
    /** @internal */
    static const int32_t kMaxBranchLinearSubNodeLength=5;

    // Maximum number of nested split-branch levels for a branch on all 2^16 possible char16_t units.
    // log2(2^16/kMaxBranchLinearSubNodeLength) rounded up.
    /** @internal */
    static const int32_t kMaxSplitBranchLevels=14;

    /**
     * Makes sure that there is only one unique node registered that is
     * equivalent to newNode.
     * @param newNode Input node. The builder takes ownership.
     * @param errorCode ICU in/out UErrorCode.
                        Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL.
     * @return newNode if it is the first of its kind, or
     *         an equivalent node if newNode is a duplicate.
     * @internal
     */
    Node *registerNode(Node *newNode, UErrorCode &errorCode);
    /**
     * Makes sure that there is only one unique FinalValueNode registered
     * with this value.
     * Avoids creating a node if the value is a duplicate.
     * @param value A final value.
     * @param errorCode ICU in/out UErrorCode.
                        Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL.
     * @return A FinalValueNode with the given value.
     * @internal
     */
    Node *registerFinalValue(int32_t value, UErrorCode &errorCode);
#endif  /* U_HIDE_INTERNAL_API */

    /*
     * C++ note:
     * registerNode() and registerFinalValue() take ownership of their input nodes,
     * and only return owned nodes.
     * If they see a failure UErrorCode, they will delete the input node.
     * If they get a NULL pointer, they will record a U_MEMORY_ALLOCATION_ERROR.
     * If there is a failure, they return NULL.
     *
     * NULL Node pointers can be safely passed into other Nodes because
     * they call the static Node::hashCode() which checks for a NULL pointer first.
     *
     * Therefore, as long as builder functions register a new node,
     * they need to check for failures only before explicitly dereferencing
     * a Node pointer, or before setting a new UErrorCode.
     */

    // Hash set of nodes, maps from nodes to integer 1.
    /** @internal */
    UHashtable *nodes;

    // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API,
    // it is needed for layout of other objects.
    /**
     * @internal
     * \cond
     */
    class Node : public UObject {
    public:
        Node(int32_t initialHash) : hash(initialHash), offset(0) {}
        inline int32_t hashCode() const { return hash; }
        // Handles node==NULL.
        static inline int32_t hashCode(const Node *node) { return node==NULL ? 0 : node->hashCode(); }
        // Base class operator==() compares the actual class types.
        virtual UBool operator==(const Node &other) const;
        inline UBool operator!=(const Node &other) const { return !operator==(other); }
        /**
         * Traverses the Node graph and numbers branch edges, with rightmost edges first.
         * This is to avoid writing a duplicate node twice.
         *
         * Branch nodes in this trie data structure are not symmetric.
         * Most branch edges "jump" to other nodes but the rightmost branch edges
         * just continue without a jump.
         * Therefore, write() must write the rightmost branch edge last
         * (trie units are written backwards), and must write it at that point even if
         * it is a duplicate of a node previously written elsewhere.
         *
         * This function visits and marks right branch edges first.
         * Edges are numbered with increasingly negative values because we share the
         * offset field which gets positive values when nodes are written.
         * A branch edge also remembers the first number for any of its edges.
         *
         * When a further-left branch edge has a number in the range of the rightmost
         * edge's numbers, then it will be written as part of the required right edge
         * and we can avoid writing it first.
         *
         * After root.markRightEdgesFirst(-1) the offsets of all nodes are negative
         * edge numbers.
         *
         * @param edgeNumber The first edge number for this node and its sub-nodes.
         * @return An edge number that is at least the maximum-negative
         *         of the input edge number and the numbers of this node and all of its sub-nodes.
         */
        virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
        // write() must set the offset to a positive value.
        virtual void write(StringTrieBuilder &builder) = 0;
        // See markRightEdgesFirst.
        inline void writeUnlessInsideRightEdge(int32_t firstRight, int32_t lastRight,
                                               StringTrieBuilder &builder) {
            // Note: Edge numbers are negative, lastRight<=firstRight.
            // If offset>0 then this node and its sub-nodes have been written already
            // and we need not write them again.
            // If this node is part of the unwritten right branch edge,
            // then we wait until that is written.
            if(offset<0 && (offset<lastRight || firstRight<offset)) {
                write(builder);
            }
        }
        inline int32_t getOffset() const { return offset; }
    protected:
        int32_t hash;
        int32_t offset;
    };

#ifndef U_HIDE_INTERNAL_API
    // This class should not be overridden because
    // registerFinalValue() compares a stack-allocated FinalValueNode
    // (stack-allocated so that we don't unnecessarily create lots of duplicate nodes)
    // with the input node, and the
    // !Node::operator==(other) used inside FinalValueNode::operator==(other)
    // will be false if the typeid's are different.
    /** @internal */
    class FinalValueNode : public Node {
    public:
        FinalValueNode(int32_t v) : Node(0x111111u*37u+v), value(v) {}
        virtual UBool operator==(const Node &other) const;
        virtual void write(StringTrieBuilder &builder);
    protected:
        int32_t value;
    };
#endif  /* U_HIDE_INTERNAL_API */

    // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API,
    // it is needed for layout of other objects.
    /**
     * @internal 
     */
    class ValueNode : public Node {
    public:
        ValueNode(int32_t initialHash) : Node(initialHash), hasValue(FALSE), value(0) {}
        virtual UBool operator==(const Node &other) const;
        void setValue(int32_t v) {
            hasValue=TRUE;
            value=v;
            hash=hash*37u+v;
        }
    protected:
        UBool hasValue;
        int32_t value;
    };

#ifndef U_HIDE_INTERNAL_API
    /** 
     * @internal 
     */
    class IntermediateValueNode : public ValueNode {
    public:
        IntermediateValueNode(int32_t v, Node *nextNode)
                : ValueNode(0x222222u*37u+hashCode(nextNode)), next(nextNode) { setValue(v); }
        virtual UBool operator==(const Node &other) const;
        virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
        virtual void write(StringTrieBuilder &builder);
    protected:
        Node *next;
    };
#endif  /* U_HIDE_INTERNAL_API */

    // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API,
    // it is needed for layout of other objects.
    /**
     * @internal 
     */
    class LinearMatchNode : public ValueNode {
    public:
        LinearMatchNode(int32_t len, Node *nextNode)
                : ValueNode((0x333333u*37u+len)*37u+hashCode(nextNode)),
                  length(len), next(nextNode) {}
        virtual UBool operator==(const Node &other) const;
        virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
    protected:
        int32_t length;
        Node *next;
    };

#ifndef U_HIDE_INTERNAL_API
    /**
     * @internal 
     */
    class BranchNode : public Node {
    public:
        BranchNode(int32_t initialHash) : Node(initialHash) {}
    protected:
        int32_t firstEdgeNumber;
    };

    /**
     * @internal 
     */
    class ListBranchNode : public BranchNode {
    public:
        ListBranchNode() : BranchNode(0x444444), length(0) {}
        virtual UBool operator==(const Node &other) const;
        virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
        virtual void write(StringTrieBuilder &builder);
        // Adds a unit with a final value.
        void add(int32_t c, int32_t value) {
            units[length]=(char16_t)c;
            equal[length]=NULL;
            values[length]=value;
            ++length;
            hash=(hash*37u+c)*37u+value;
        }
        // Adds a unit which leads to another match node.
        void add(int32_t c, Node *node) {
            units[length]=(char16_t)c;
            equal[length]=node;
            values[length]=0;
            ++length;
            hash=(hash*37u+c)*37u+hashCode(node);
        }
    protected:
        Node *equal[kMaxBranchLinearSubNodeLength];  // NULL means "has final value".
        int32_t length;
        int32_t values[kMaxBranchLinearSubNodeLength];
        char16_t units[kMaxBranchLinearSubNodeLength];
    };

    /**
     * @internal 
     */
    class SplitBranchNode : public BranchNode {
    public:
        SplitBranchNode(char16_t middleUnit, Node *lessThanNode, Node *greaterOrEqualNode)
                : BranchNode(((0x555555u*37u+middleUnit)*37u+
                              hashCode(lessThanNode))*37u+hashCode(greaterOrEqualNode)),
                  unit(middleUnit), lessThan(lessThanNode), greaterOrEqual(greaterOrEqualNode) {}
        virtual UBool operator==(const Node &other) const;
        virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
        virtual void write(StringTrieBuilder &builder);
    protected:
        char16_t unit;
        Node *lessThan;
        Node *greaterOrEqual;
    };

    // Branch head node, for writing the actual node lead unit.
    /** @internal */
    class BranchHeadNode : public ValueNode {
    public:
        BranchHeadNode(int32_t len, Node *subNode)
                : ValueNode((0x666666u*37u+len)*37u+hashCode(subNode)),
                  length(len), next(subNode) {}
        virtual UBool operator==(const Node &other) const;
        virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
        virtual void write(StringTrieBuilder &builder);
    protected:
        int32_t length;
        Node *next;  // A branch sub-node.
    };

#endif  /* U_HIDE_INTERNAL_API */
    /// \endcond

    /** @internal */
    virtual Node *createLinearMatchNode(int32_t i, int32_t unitIndex, int32_t length,
                                        Node *nextNode) const = 0;

    /** @internal */
    virtual int32_t write(int32_t unit) = 0;
    /** @internal */
    virtual int32_t writeElementUnits(int32_t i, int32_t unitIndex, int32_t length) = 0;
    /** @internal */
    virtual int32_t writeValueAndFinal(int32_t i, UBool isFinal) = 0;
    /** @internal */
    virtual int32_t writeValueAndType(UBool hasValue, int32_t value, int32_t node) = 0;
    /** @internal */
    virtual int32_t writeDeltaTo(int32_t jumpTarget) = 0;
};

U_NAMESPACE_END

#endif /* U_SHOW_CPLUSPLUS_API */

#endif  // __STRINGTRIEBUILDER_H__

Filemanager

Name Type Size Permission Actions
alphaindex.h File 26.48 KB 0644
appendable.h File 8.49 KB 0644
basictz.h File 9.15 KB 0644
brkiter.h File 27.8 KB 0644
bytestream.h File 9.6 KB 0644
bytestrie.h File 20.77 KB 0644
bytestriebuilder.h File 7.08 KB 0644
calendar.h File 105.74 KB 0644
caniter.h File 7.43 KB 0644
casemap.h File 25.33 KB 0644
char16ptr.h File 7.22 KB 0644
chariter.h File 24.05 KB 0644
choicfmt.h File 23.91 KB 0644
coleitr.h File 13.76 KB 0644
coll.h File 56.23 KB 0644
compactdecimalformat.h File 6.88 KB 0644
curramt.h File 3.76 KB 0644
currpinf.h File 7.3 KB 0644
currunit.h File 4.05 KB 0644
datefmt.h File 40.67 KB 0644
dbbi.h File 1.19 KB 0644
dcfmtsym.h File 20.13 KB 0644
decimfmt.h File 87.38 KB 0644
docmain.h File 6.97 KB 0644
dtfmtsym.h File 37.7 KB 0644
dtintrv.h File 3.84 KB 0644
dtitvfmt.h File 46.63 KB 0644
dtitvinf.h File 18.51 KB 0644
dtptngen.h File 25.08 KB 0644
dtrule.h File 8.68 KB 0644
edits.h File 20.74 KB 0644
enumset.h File 2.08 KB 0644
errorcode.h File 4.84 KB 0644
fieldpos.h File 8.69 KB 0644
filteredbrk.h File 5.37 KB 0644
fmtable.h File 24.42 KB 0644
format.h File 12.5 KB 0644
formattedvalue.h File 10.27 KB 0644
fpositer.h File 3.04 KB 0644
gender.h File 3.33 KB 0644
gregocal.h File 31.71 KB 0644
icudataver.h File 1.03 KB 0644
icuplug.h File 11.88 KB 0644
idna.h File 12.7 KB 0644
listformatter.h File 9.47 KB 0644
localebuilder.h File 11.27 KB 0644
localematcher.h File 22.5 KB 0644
localpointer.h File 19.69 KB 0644
locdspnm.h File 7.12 KB 0644
locid.h File 47.4 KB 0644
measfmt.h File 11.33 KB 0644
measunit.h File 93.31 KB 0644
measure.h File 4.32 KB 0644
messagepattern.h File 33.71 KB 0644
msgfmt.h File 44.11 KB 0644
normalizer2.h File 34.03 KB 0644
normlzr.h File 30.94 KB 0644
nounit.h File 2.69 KB 0644
numberformatter.h File 86.31 KB 0644
numberrangeformatter.h File 30.14 KB 0644
numfmt.h File 49.81 KB 0644
numsys.h File 7.19 KB 0644
parseerr.h File 3.08 KB 0644
parsepos.h File 5.56 KB 0644
platform.h File 28.08 KB 0644
plurfmt.h File 25.2 KB 0644
plurrule.h File 18.39 KB 0644
ptypes.h File 3.49 KB 0644
putil.h File 6.33 KB 0644
rbbi.h File 26.58 KB 0644
rbnf.h File 48.73 KB 0644
rbtz.h File 15.6 KB 0644
regex.h File 84.36 KB 0644
region.h File 9.18 KB 0644
reldatefmt.h File 22.62 KB 0644
rep.h File 9.37 KB 0644
resbund.h File 18.07 KB 0644
schriter.h File 6.32 KB 0644
scientificnumberformatter.h File 6.4 KB 0644
search.h File 22.22 KB 0644
selfmt.h File 14.3 KB 0644
simpleformatter.h File 12.59 KB 0644
simpletz.h File 45.44 KB 0644
smpdtfmt.h File 70.97 KB 0644
sortkey.h File 11.18 KB 0644
std_string.h File 1.05 KB 0644
strenum.h File 9.92 KB 0644
stringoptions.h File 5.79 KB 0644
stringpiece.h File 7.38 KB 0644
stringtriebuilder.h File 15.33 KB 0644
stsearch.h File 21.3 KB 0644
symtable.h File 4.27 KB 0644
tblcoll.h File 36.61 KB 0644
timezone.h File 41.02 KB 0644
tmunit.h File 3.38 KB 0644
tmutamt.h File 4.9 KB 0644
tmutfmt.h File 7.85 KB 0644
translit.h File 65.82 KB 0644
tzfmt.h File 42.89 KB 0644
tznames.h File 16.85 KB 0644
tzrule.h File 35.37 KB 0644
tztrans.h File 6.12 KB 0644
ubidi.h File 89.56 KB 0644
ubiditransform.h File 12.65 KB 0644
ubrk.h File 23.97 KB 0644
ucal.h File 56.9 KB 0644
ucasemap.h File 15.18 KB 0644
ucat.h File 5.36 KB 0644
uchar.h File 140.56 KB 0644
ucharstrie.h File 22.58 KB 0644
ucharstriebuilder.h File 7.21 KB 0644
uchriter.h File 13.2 KB 0644
uclean.h File 11.21 KB 0644
ucnv.h File 83.09 KB 0644
ucnv_cb.h File 6.59 KB 0644
ucnv_err.h File 20.99 KB 0644
ucnvsel.h File 6.14 KB 0644
ucol.h File 61.46 KB 0644
ucoleitr.h File 9.46 KB 0644
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ucptrie.h File 22.46 KB 0644
ucsdet.h File 14.67 KB 0644
ucurr.h File 16.12 KB 0644
udat.h File 60.88 KB 0644
udata.h File 15.56 KB 0644
udateintervalformat.h File 10.03 KB 0644
udatpg.h File 26.01 KB 0644
udisplaycontext.h File 5.89 KB 0644
uenum.h File 7.78 KB 0644
ufieldpositer.h File 4.36 KB 0644
uformattable.h File 10.94 KB 0644
uformattedvalue.h File 12.14 KB 0644
ugender.h File 2 KB 0644
uidna.h File 33.37 KB 0644
uiter.h File 22.77 KB 0644
uldnames.h File 10.45 KB 0644
ulistformatter.h File 8.83 KB 0644
uloc.h File 52.54 KB 0644
ulocdata.h File 11.26 KB 0644
umachine.h File 14.53 KB 0644
umisc.h File 1.33 KB 0644
umsg.h File 24.23 KB 0644
umutablecptrie.h File 8.24 KB 0644
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uobject.h File 10.68 KB 0644
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ustream.h File 1.89 KB 0644
ustring.h File 72.47 KB 0644
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utf.h File 7.86 KB 0644
utf16.h File 23.32 KB 0644
utf32.h File 763 B 0644
utf8.h File 30.96 KB 0644
utf_old.h File 45.83 KB 0644
utmscale.h File 13.78 KB 0644
utrace.h File 15.73 KB 0644
utrans.h File 25.52 KB 0644
utypes.h File 30.74 KB 0644
uvernum.h File 6.67 KB 0644
uversion.h File 6 KB 0644
vtzone.h File 20.3 KB 0644